Medal of Honor: Vanguard is the 10th installment in the long-running Medal of Honor series of World War II first-person shooters. It was developed by Electronic Arts' Los Angeles studio for release on the Wii and PlayStation 2.
Features
Players play as Corporal (and later, sergeant) Frank Keegan, a member of the 82nd Airborne Division. Keegan is later transferred to the 17th Airborne Division after Operation Market Garden, and before Operation Varsity.
Vanguard's features are similar to that of Medal of Honor: Airborne. Players are able to customize their weapons, such as adding a scope to a M1 Garand and a larger ammo drum for a Thompson, although these upgrades are only available on certain levels missions.
At the start of each of the operations, players parachute onto a battlefield (with the exception of a glider insertion at the start of the Normandy invasion), and they can roughly designate where they land. Players who land at certain points in a level will be able to pick up weapon upgrades and ammunition. Missions can be played out in different ways depending on where you land and which weapons you obtain.
Content wise, both versions of the game are the same. However, the Wii version implements the Wii Remote to accomplish such movements as crouching, jumping, making quick turns, reloading, and shooting. These actions are accomplished with a standard video game interface (buttons and joysticks) on the PS2 version, and are also an option on the Wii.
Vehicles have not been included in the final game, as EA wishes to focus on foot battles.[citation needed]
Vanguard's theaters are set in airborne operations from 1943-1945. These are:
- Operation Husky- Sicily
- Mission Detroit- France (Operation Neptune in the game)
- Operation Market Garden- Holland
- Operation Varsity- Germany
No comments:
Post a Comment