DragonFable (often abbreviated to "DF") is a free, online, browser-based, single-player RPG developed by Artix Entertainment. Created in July 2005, the game went into beta testing on November 21, and on June 10, 2006, the game was officially released. It is implemented in Adobe Flash and uses vector graphics, some of which are animated. The storyline to the game sets DragonFable as a prequel to the storyline of AdventureQuest and a sequel to that of MechQuest, each of which are also games from Artix Entertainment. DragonFable receives weekly updates with the introduction of new quests, monsters and weapons.
Each player must create an account, which can have up to three playable characters for non-paying players or up to six characters for Dragon Amulet holders (paying players). Each character is associated with a base class and has an upgradeable combat level and six trainable stats. The game allows players to engage in turn-based combat against monsters and villains to accumulate experience points, gold, and equipment. Players may use a character's gold to purchase additional equipment and pets in the game to aid in combat. Along with an ever-expanding world featuring regular quests, DragonFable also features temporary special events, such as holidays and wars.
Gameplay
In DragonFable players are able to walk around and explore a 2D world. The game is updated weekly with new quests, items, and areas. Players may also interact and team-up with NPCs in different towns and have them help in battle with special abilities.
Also, players may engage in PvP ("Player Versus Player") battles at an in-game arena called Aeris Battlespire. In these battles, contrary to its name, players do not actually compete against other real-world players who may also be online at that moment. Instead, the player's character battles against an AI-controlled opponent, whose configuration (name, appearance, and statistics) is based upon the saved profile of another player's character.
DragonFable has many unique monsters that may be encountered, as well as several recurring antagonists (enemies), such as Drakath, Sepulchure and Xan. Each enemy has his or her own goals and ambitions that intertwine with and form the game's storyline. There are many side quests that players can take to assist NPCs, gain experience points, or find rare items.
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s against Zoro, Kuina confided in him. Her father told her that as a woman, she would nat
urally become weaker than Zoro and could never be a great sword fighter. Zoro became furious, telling Kuina that if he beat her as a result of her gender, he would be dishonored. The two children vow that one of them will become the world's strongest sword fighter. The next morning, Kuina dies falling down a set of stairs. Zoro asks her father for her katana, Wadō Ichimonji, and swears to become a swordsman so renowned that his name will be heard even in heaven. To fulfill his dream he must defeat Dracule "Hawk-Eye" Mihawk, the man currently regarded as the strongest sword fighter in the One Piece world. Zoro also displays several personality quirks, a trait common in One Piece characters. Zoro is extremely poor at understanding geographical directions and gets lost very easily. Zoro also sleeps a great deal, and has been known to sleep through important events. Zoro also likes to drink, and although he has an abnormally high alcohol tolerance, he claims that a true swordsman should never let himself get drunk.

























